intro¶
Pixel = Picture Element Three fundamental Tasks
- Modeling
- Animation(Simulating)
- Rendering(displaying)
Modeling¶
Digital Representation of the world + Digital Images + 3D Geometric Objects (Graphics) + Symbolic Descriptions
Three important and complex attributes + Shape + Visual look or appearance + Dynamic behaviors due to interactions with other elements of the world
Simulating the behaviors of objects in the world¶
Demo
Rendering the world¶
I/O of computer graphics + input + Object(shape,material,lighting) + output + Image:array of pixels
Topics Covered in This Course¶
- Basic
- Transformations and Synthetic Camera for Viewing the World
- Modeling techniques and tools
- Meshes, Surfaces and Solid Objects
- Rendering techniques
- Visibility computation
- Illumination models
- Realistic rendering algorithms
- Texture Mapping
- Advanced modelling and rendering methods
- complex lighting effects, natural objects and volumetric objects